A few years ago I said that I would upgrade my mac book pro when apple came out with a dual display laptop where the keyboard is a touchscreen display that changes to suit the application in use. Two days ago I had a change of heart. I do not expect Apple to come out with such a device. I have set my sites on a different idea. An edit suite which requires VR goggles to use. The edit suite could be used either by standing people or sitting people. Turn your eyes to the left and you see the rushes. You would have a choice. The rushes could be shown as keyframes on a board or as film strips. Motion feedback gloves would be worn that provide tactile feedback. Double click and the selected clip appears in the player window. With current editing systems keyboard shortcuts are learned and memorised by editors to avoid using the mouse. In this case specific finger positions would be short cuts. You could trim, splice, insert, overwrite, make multiclips and more. Sound and vision could be faded as if using physical controls. Imagine multicamera editing in Final Cut VR. The setup would be like in an OB van except that you’re in an edit suite or in a park. You could even be sitting in the back seat of a car. The beauty of such a setup is that monitors and displays could eventually be removed from the desk to be replaced with goggles and a pair of gloves. This means that the same edit suite could have a virtual 64 channel audio mixing board for sound technicians, colour correction wheels for colour graders, vision mixing console for vision mixers and standard video editing controls for video editors. In theory we could go back to the jug/shuttle controls from linear editing days. I now look forward to seeing whether Avid, Apple or Adobe come out with the first virtual audiovisual creation suite. Imagine how immersive the experience would be. Enjoy the notion that this virtual environment will allow you to stand or sit down....
Posts tagged “immersive”
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Video Editing in a virtual Reality environment — Apr 2, 2016
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Thoughts on the Oculus Quest — Sep 12, 2019During the World XR Forum I had to carry six or more Oculus Quest devices from a car to the conference centre and then help with setting up at least one of these devices. At first I thought it was like most VR headsets where the phone is the display....
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Sea of Tranquility - Snorkeling VR by Pierre Friquet — Sep 10, 2019During the World XR Forum this year in Crans Montana I helped Pierre Friquet with his Sea of Tranquility VR Experience. This VR experience was unique in that it required you to be either in your swimming clothes, your underwear or other.... -
The Immersive Video Experience — May 9, 2016I was at the World Virtual Reality Forum in Crans Montana this weekend as a volunteer. During this time I was able to try many of the demonstrations and get a real feel for the potential of 360° and immersive videos. I was also able to listen to people comment on what they appreciated about the experiences and what they did not like.... -
Filming events in 360 — Jan 12, 2020We have all seen events covered by photographers and camera operators but how many events have we seen covered with 360 degree videos?... -
Experimenting with Spherical photographs — May 25, 2016I was in Spain with the Ricoh Theta S last week so I took the opportunity to experiment with the Ricoh Theta S in a number of locations. What I like about such a device is that it takes a click to get pictures. I experimented with a manfrotto monopod and a smaller monopod. The Manfrotto base was clearly visible in shots so the immersive experience is degraded. With the smaller monopod the base is the same width as that of the camera. This means that at least the support was hidden.... -
Experimenting with Spherical photographs — May 25, 2016Tony Tremblay - 28th of Nov, 2016... -
Apple Pure Vision and the Immersive Experience Opportunity — Jun 6, 2023Memorable VR experiences... -
A continued Interest in 360 Videos — Nov 23, 2019A few weeks ago I was at the Geneva International Film Festival in Geneva as a volunteer so I got to play and experience new 360 experiences and some of these were interested because we could move around in space whilst others were interesting because of their length.... -
The Need to Play with 360 Video — Aug 14, 2024A few years ago I signed a contract to generate 360 content but the contract ended after just a month because the company restructured or something similar. I then bought a 360 camera and played with it to film interesting angles....